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getWalkAnim

Description

Called when getting the walk animation for the object.

Arguments

1 developer employee

the dev.

Returns

1 string

the walk anim name.

Example

--taken from game/developer/developer.lua


function developer:getWalkAnim()
	if self.carryObject then
		local anim = self.carryObjectData:getWalkAnim(self)
		
		if anim then
			return anim
		end
	end
	
	return self.animList.walk
end