Registers a new game convention.
Registers a new game convention.
1 table data
the data to register the convention from.
gameConventions:registerNew({ id = "e3", display = _T("CONVENTION_VGPE", "VGPE"), icon = "convention_vgpe", duration = 3, -- in days availability = {year = 1995, month = 2}, -- when does the convention become a thing? unlockTitle = _T("CONVENTION_E3_POPUP_TITLE", "'VGPE' now available"), -- the frame title for when this convention becomes available unlockText = _T("CONVENTION_E3_POPUP_TEXT", "Things are looking up for the video game industry. A new gaming convention called 'VGPE' is now available. Booking available each year until May."), -- the text to display for when this convention becomes available staffCost = 25 * 12, -- cost per employee hired, where 25 is hourly wage and 12 is the hour count (per day) entryFee = 5000, -- the flat entry fee as an exhibitor yearlyVisitors = 60000, -- maximum amount of people that may visit the expo every year that it is held visitorsMinMaxRange = {0.9, 1.1}, -- yearlyVisitors * random of the value rolled between these 2 values conventionMonth = 6, -- at which month does the convention begin? booths = { { cost = 5000, -- the cost of this booth display = _T("E3_SMALL_BOOTH", "Small booth"), maxPresentedGames = 2, maxPeopleHoused = 800, -- the max impressionable people per day requiredParticipants = 5, icon = "booth_small", type = gameConventions.BOOTH_TYPES.SMALL }, { cost = 50000, display = _T("E3_MEDIUM_BOOTH", "Medium booth"), maxPresentedGames = 4, maxPeopleHoused = 4500, requiredParticipants = 10, icon = "booth_medium", type = gameConventions.BOOTH_TYPES.MEDIUM }, { cost = 250000, display = _T("E3_LARGE_BOOTH", "Large booth"), maxPresentedGames = 6, maxPeopleHoused = 15000, requiredParticipants = 15, icon = "booth_large", type = gameConventions.BOOTH_TYPES.LARGE }, } })