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Objects

bookController



Handles things related to bookshelves and the bonuses they provide.

Methods

Events

BOOK_PURCHASED

fired when the player purchases a book.

BOOK_PLACED

fired when the player places a book onto a bookshelf.

BOOK_REMOVED

fired when the player removes a book from a bookshelf.

RECALCULATED_BOOSTS

fired when the game recalculates experience gain boosts.